MountainAPI
latest

Contents:

  • Introduction

Getting Started:

  • Set Up your project
  • First triangle

Reference API:

  • Mountain::Window
  • Mountain::Context
  • Mountain::RenderPass
  • Mountain::SwapChain
  • Mountain::GraphicsPipeline
  • Mountain::CommandBuffer
  • Mountain::buffer::uniform
  • Mountain::buffer::vertex
  • Mountain::buffer::image2d
  • Mountain::image::sampler
  • Free Functions
MountainAPI
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  • Welcome to Mountain-API’s documentation!
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Welcome to Mountain-API’s documentation!¶

Contents:

  • Introduction
    • What is Mountain-API ?

Getting Started:

  • Set Up your project
    • Build source inside your project
    • Use Mountain-API package
  • First triangle
    • Create Window
    • Create Vulkan context
    • Create Render pass
    • Create Swapchain
    • Create Graphics pipeline
      • Shaders
        • Vertex shader
        • Fragment shader
      • Vertex buffer
      • The Pipeline
    • Command Buffers
    • Let’s Draw It

Reference API:

  • Mountain::Window
  • Mountain::Context
  • Mountain::RenderPass
  • Mountain::SwapChain
  • Mountain::GraphicsPipeline
  • Mountain::CommandBuffer
  • Mountain::buffer::uniform
  • Mountain::buffer::vertex
  • Mountain::buffer::image2d
  • Mountain::image::sampler
  • Free Functions

Indices and tables¶

  • Index

  • Module Index

  • Search Page

Next

© Copyright 2021, Stiven Aigle. Revision 86079eec.

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